Fallout New Vegas Assault Carbine - The assault carbine is a magazine-fed self-propelled weapon with a high rate of fire and relatively low spread. It is one of the most accurate automatic weapons in the game and can be used effectively in close and medium combat. In V.A.T.S. mode, will fire a burst of 5 rounds at a cost of 20 action points.
The assault carbine uses 5mm rounds, which boast an armor-piercing effect of -10 DT, and 5mm AP rounds, with an effect of -25 DT. This makes the weapon very effective against medium or heavy target armor, as energy armor alone has more than 25 DT. Additionally, 5mm HP rounds only have a k2 DT multiplier, compared to a k3 multiplier for other HP rounds (all results since patch 1.3.0.452). 5mm rounds are available in great abundance, but the Assault Carbine has a low damage rating of 13, the second lowest of any gun in the game.
Fallout New Vegas Assault Carbine
The assault carbine can be equipped with an extended magazine, similar to that used in the standard marker carbine, except in a darker aluminum finish.
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The assault carbine can fire a total of about 3,745 normal rounds, which equates to 157 rounds, or 125 rounds when converted with extended magazines, from full before breaking.
According to J.E. Sawyer, snipers and assault carbines are there "in part because of New Vegas' proximity to Nellis AFB." Sawyer explains that the assault carbine is intended to be a parachute weapon.
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Carbine Revolver 3d Models In Rifle 3dexport
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Steam Workshop::fallout: New Vegas
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Marksman Carbine Normals [fallout: New Vegas] [works In Progress]
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Possibly My Next Ar Build: The Fallout:nv Marksman Carbine
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Marksman Carbine Hp [fallout: New Vegas] [works In Progress]
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